Limbo Evaluation
Question 1
Question 2
Question 3
Question 4
Who would be the audience for your media product?
Our target audience can be identified through the use of G.E.A.R.S.
Gender
Ethnicity
Age
Region/Nationality
Socio-Economic Group
My main target gender for this production are male teenagers (12-18) due to the fact that they would most likely be able to "connect" with Limbo psychologically due to them having similar interests, likes, dislikes and lifestyle. Their social grade in the traditional segmentation model would be a D as they are most likely to be full time students. They may most likely be of a black background as they will probably want to see our change in the market by releasing a black superhero over the common white superhero.
This is shown during the very first scenes of our opening sequence as all teenagers, Limbo is also quite an untidy and lazy person. This allows the audience to further interact with him as for instance, they can comprehend the feeling of playing a game with your mother telling you either to go to bed or clean up your room. The reason for narrowing the target audience down to mainly teenagers is because the fast cuts used in the film wouldn't interest many viewers over the age of 30-35. They would lose interest as they may not be able to keep up with a fast paced film as such. In addition to this, recent trends show that teenagers prefer to play action packed games and watch movies than young adults aged 18+.
Question 5
Question 6
Question 7
Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?
I feel that since the start of the preliminary task, I have learnt quite a lot over the course of this year.
First of all, I have learnt the importance of teamwork and how crucial it is for each member to contribute equally towards the end product. A team has also got to be fully focused and have to co-ordinate well with each other to ensure the production pace is steady. I think that my group managed to understand the importance of working as a group from the very start and we co-ordinated well with each other regarding each an every aspect of our final product Limbo.
From a technological aspect, I feel that we have each learnt various new and valuable skills regarding software and hardware such as final cut pro, Nikon D5300, blogger, prezi, boom mic etc. All these new skills will help me in the future to create similar successful media products.
Another thing I have learnt is that there a lot of things that need to be near perfection in order for a scene to look the best it possibly can. In addition to this, I also learnt how to utilise each piece of equipment perfectly.
One of the most important things I feel I have learnt is time management along with the rest of my group. We learnt the importance of prioritising different parts of the project in order to work efficiently as well as ensuring that everything is completed on time.
In conclusion, I am very satisfied with our end product of Limbo and I feel that I have learnt a great deal of skills between my preliminary task and the final piece.
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